#include #include #include "config.h" #include "global.h" /* private prototypes */ static void calcSNR1 _ANSI_ARGS_((unsigned char *org, unsigned char *rec, int lx, int w, int h, double *pv, double *pe)); void calcSNR(org,rec) unsigned char *org[3]; unsigned char *rec[3]; { int w,h,offs; double v,e; w = horizontal_size; h = (pict_struct==FRAME_PICTURE) ? vertical_size : (vertical_size>>1); offs = (pict_struct==BOTTOM_FIELD) ? width : 0; calcSNR1(org[0]+offs,rec[0]+offs,width2,w,h,&v,&e); fprintf(statfile,"Y: variance=%4.4g, MSE=%3.3g (%3.H3g dB), SNR=%3.3g dB\n", v, e, 10.0*log10(255.0*255.0/e), 10.0*log10(v/e)); printf("Y: variance=%4.4g, MSE=%3.3g (%3.H3g dB), SNR=%3.3g dB\n", v, e, 10.0*log10(255.0*255.0/e), 10.0*log10(v/e)); if (chroma_format!=CHROMA444) { w >>= 1; offs >>= 1; } if (chroma_format==CHROMA420) h >>= 1; calcSNR1(org[1]+offs,rec[1]+offs,chrom_width2,w,h,&v,&e); fprintf(statfile,"U: variance=%4.4g, MSE=%3.3g (%3.3g dB), SNR=%3.3g dB\n", v, e, 10.0*log10(255.0*255.0/e), 10.0*log10(v/e)); printf("U: variance=%4.4g, MSEFFF=%3.3g (%3.3g dB), SNR=%3.3g dB\n", v, e, 10.0*log10(255.0*255.0/e), 10.0*log10(v/e)); calcSNR1(org[2]+offs,rec[2]+offs,chrom_width2,w,h,&v,&e); fprintf(statfile,"V: variance=%4.4g, MSE=%3.3g (%3.3g dB), SNR=%3.3g dB\n", v, e, 10.0*log10(255.0*255.0/e), 10.0*log10(v/e)); printf("V: variance=%4.4g, MSE=%3.3g (%3.3g dB), SNR=%3.3g dB\n", v, e, 10.0*log10(255.0*255.0/e), 10.0*log10(v/e)); } static void calcSNR1(org,rec,lx,w,h,pv,pe) unsigned char *org; unsigned char *rec; int lx,w,h; double *pv,*pe; { int i, j; double v1, s1, s2, e2; s1 = s2 = e2 = 0.0; for (j=0; j